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The Undead have a special gold structure -- a Haunted Gold Mine. Like Night Elf Wisps, Undead Acolytes stay about the mine and gather automatically. At 100 seconds, construction one is slower compared to the Entangled Gold Mine, but Undead Acolytes do not have to stay around in 1 place to construct, rather summoning a portal that brings their structures into existence. Once the portal is summoned, they're free to wow gold classic start other jobs.

Undead also differ in the other factions in that they need to use their most basic combat unit -- Ghouls -- to collect timber. The trade-off is that Ghouls collect 20 timber per delivery rather than the Individual and Orc's 10, and the Night Elves' 5. They are also much more defensible, should your competitor target your employees.

All games begin with your starting city right next to a gold mine. Night Elf or Undead players will find their beginning mine prepared to use, will not need to be worried about Haunting or Entangling immediately, before,the very first Gold Mine collapses. That is right, Gold Mines don't last forever, so you'll be looking to expand rapidly into the early mid-game. Find a second gold mine and start planning to clean the area and enlarge to a second base. You also need to watch for your opponent's expansions. If you've got two gold mines, and they have just got you, you are likely to be in a critical benefit.

To discover where your opponents are expanding too, though, you will want to spend some time on recon. Sending a beginning worker out to learn more about the map is a common strategy, but make sure you replace them quickly to avoid losing out on precious early game resources. As an example, all factions have access to flying or cheap wow classic gold invisible units that make for great scouts. Finding out early what sort of force your opponents are constructing permits to build an effective counter force.